I've completely rewritten the Challenge and MIB system to incorporate Solomon's Auction inherently. I think this is the first step towards revamping Scattershot to run on Experience Dice (Ex-Dice here).
Challenge
Self-Applied is Modifier
Offer more Ex-Dice to ignore the Challenge
For Rules Disputes
Challenge
Self-Applied is Modifier
- Improves Chances
- Increases Potential Result
- Complicates Detail
- Based on Ads, yields Gimmes
- Based on Disads, yields Keepers
- Instead of 'Whiff,' close results are as unmodified; misses are like minor Catastrophic Miss
- Makes an Roll More Difficult
- Lessens Potential Result
- Complicates the Detail
- Can Specify the Alternate Result
Offer more Ex-Dice to ignore the Challenge
- Take turns raising the 'pot' until....
- The highest bidder is the winner, Challenge is thus blocked or enforced
- Loser takes the 'pot' as Keepers from the winner
- No double jeopardy: roll continues without further Challenge (by Mike Holmes)
For Rules Disputes
- Negotiate stakes to be clear to all present
- The Non-contenders must suggest at least two compromises,an accepted compromise ends the Auction
- Winner's stakes take effect